GameTech International, Inc. (Nasdaq: GMTC), a leading designer, developer and marketer of electronic bingo equipment and bingo systems, today announced financial results for the Company's third fiscal quarter and nine month period ended July 31, 2006. Net income totaled $1.3 million for the quarter, or $0.10 per fully diluted share, a significant improvement over net income of $85,000 and $0.01 per fully diluted share for the third quarter of fiscal 2005. Year to date net income for fiscal 2006 reached $3.3 million, or $0.26 per fully diluted share, compared with $389,000, or $0.03 per fully diluted share for the comparable nine month period in 2005.
Third quarter net revenue totaled $12.4 million which approximated the comparable quarter during fiscal 2005 and net revenue for the nine month period ended July 31, 2006 was $37.3 million, slightly below the $37.5 million in the comparable period in fiscal 2005. Company revenue continued to increase in key domestic and international markets, offset by some reductions in accounts and pricing. Total operating expenses decreased significantly for both the three and nine month periods.
On August 30, 2006, GameTech announced that it had entered into an agreement to acquire the business of Summit Amusement & Distributing, Ltd. for $37 million in cash and a contingent payment of up to $2 million in cash if Summit's business achieves certain profitability goals for 2006. Summit is a leading developer and manufacturer of entertainment driven gaming devices, including primarily video lottery terminal equipment and related software. Additional information about the acquisition can be found in GameTech's Form 8-K filed August 30, 2006.
Jay Meilstrup, GameTech's President and Chief Executive Officer stated, "GameTech has continued to show increasing profitability and earnings per share for each of our quarters this year as well as on a year to date basis. We have continued to increase our core business in states such as Michigan, Kentucky, Nevada, New York and other domestic and international markets and we will continue to focus on our customer base and market share. We believe new product initiatives and international market expansion will start to be realized in the fourth quarter. We are excited about the growth opportunities presented by the Summit acquisition, and we will continue to pursue strategic opportunities when they arise."
About GameTech International, Inc.
GameTech is a leading developer and marketer of a comprehensive line of electronic bingo equipment, including hand-held bingo terminals, fixed-base terminals, and turnkey accounting and management software systems. The Company supports its bingo operator customers with products that typically increase play, revenue and profits, and with software customized to enhance management and operations, all backed by unparalleled customer service and support.
Statements contained in this press release that are not historical facts are intended to be forward-looking statements subject to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Such forward-looking statements include the potential effects of the definitive agreement with, and the acquisition of, Summit, our potential expansion of our domestic and international business and markets, new product and product feature developments, the success of our strategic opportunities and initiatives, and expectations relating to financial and operating results. GameTech cautions that these statements are subject to risks and uncertainties that could cause actual results to differ materially from those reflected by the forward-looking statements contained herein. Such factors include whether we will be able to obtain the financing and licenses required to complete the acquisition of Summit, our ability to successfully integrate, operate and grow Summit's business, our dependence on the bingo industry and Summit's dependence on the video lottery terminal business, risks associated with rapid technological change, our ability to retain customers and secure new customers, risks of changes in regulations, reliance on the Texas market, and competition. These and other factors are disclosed and discussed in more detail in documents filed by the Company with the Securities and Exchange Commission, including the Company's most recently filed Form 10-K, Form 10-Q's and Form 8-K's.
GAMETECH INTERNATIONAL, INC.
CONDENSED CONSOLIDATED STATEMENTS OF INCOME
(in thousands, except per share amounts)
Three Months Ended Nine Months Ended
July 31, July 31,
2006 2005 2006 2005
(Unaudited) (Unaudited)
Net revenue $12,430 $12,444 $37,310 $37,510
Cost of revenue 5,113 4,770 14,720 15,386
Gross profit 7,317 7,674 22,590 22,124
Operating expenses:
General and administrative 1,885 3,687 6,799 9,237
Sales and marketing 2,777 2,940 8,288 9,054
Research and development 550 888 2,227 3,020
Loss contingencies 33 24 99 32
Total operating expenses 5,245 7,539 17,413 21,343
Income from operations 2,072 135 5,177 781
Interest and other income
(expense), net 129 45 328 73
Income before income taxes 2,201 180 5,505 854
Provision for income taxes 879 95 2,158 465
Net income $1,322 $85 $3,347 $389
Net income per share:
Basic $0.11 $0.01 $0.28 $0.03
Diluted $0.10 $0.01 $0.26 $0.03
Shares used in calculating net
income per share:
Basic 12,312 11,875 12,107 11,865
Diluted 12,969 11,880 12,684 11,944
Selected Balance Sheet Data: July 31, October 31,
2006 2005
(Unaudited) (Audited)
Cash and cash equivalents $7,661 $6,330
Short-term investments $3,803 $503
Restricted short-term investments $4,515 $4,581
Total current assets $23,189 $18,625
Total assets $57,345 $51,130
Total current liabilities $8,518 $7,801
Total liabilities $9,611 $9,241
Total stockholders' equity $47,734 $41,889
Total liabilities and
stockholders' equity $57,345 $51,130
EBITDA is defined as earnings before interest, taxes, depreciation and
amortization. Although EBITDA is not a measure of performance calculated
in accordance with generally accepted accounting principles ("GAAP"),
GameTech believes the use of the non-GAAP financial measure EBITDA
enhances an overall understanding of GameTech's past financial
performance, and provides useful information to the investor because
EBITDA is used by virtually all companies in the gaming equipment sector
as a measure of performance. However, investors should not consider this
measure in isolation or as a substitute for net income, operating income,
or any other measure for determining GameTech's operating performance that
is calculated in accordance with GAAP. In addition, because EBITDA is not
calculated in accordance with GAAP, it may not necessarily be comparable
to similarly titled measures employed by other companies. A
reconciliation of EBITDA to the most comparable GAAP financial measure,
net income, follows:
Reconciliation of U.S. GAAP Net Income to EBITDA:
(Dollars in thousands) Three Months Ended Nine Months Ended
July 31, July 31,
(Unaudited) (Unaudited)
2006 2005 2006 2005
Net income $1,322 $85 $3,347 $389
Add back:
Amortization and depreciation 2,567 2,719 7,695 8,818
Interest income and other
(income) expense, net (129) (45) (328) (73)
Provision for income taxes 879 95 2,158 465
EBITDA $4,639 $2,854 $12,872 $9,599
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